Ball Cushion
<br> (Ø 60) cm
SKU: 8023180103

Ball Cushion
(Ø 60) cm

Sale price$274.50 Regular price$305.00
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Description

Ball Cushion
(Ø 60) cmThe Ball Cushion is a playful addition to your living room space. The plump, ball shaped cushion is great for leaning on or throwing around. Customize your sofa setting with a mixture of Ball Cushions, now available in two sizes. About the Brand Founded in 1986 and inspired on the road, experiencing what the world had to offer, POLSPOTTEN is devoted to creativity in its purest form. From the start, the spirit of forward motion has been ingrained in

The Ball Cushion is a playful addition to your living room space. The plump, ball-shaped cushion is great for leaning on or throwing around. Customize your sofa setting with a mixture of Ball Cushions, now available in two sizes.

About the Brand

Founded in 1986 and inspired on the road, experiencing what the world had to offer, POLSPOTTEN is devoted to creativity in its purest form. From the start, the spirit of forward motion has been ingrained in every facet of POLSPOTTEN: Worldly in expression, daring in construction, and at no time bothered by conventions. POLSPOTTEN creations take interiors to unexpected places, bring them to life, and make them play.

Dedicated to the ethos of play, POLSPOTTEN explores with enthusiasm, designs with humor, and creates with the curiosity of a lifelong learner, all while respecting and nurturing the most important asset: the creative instinct.

POLSPOTTEN is here to Add Play To Space, sharing a belief that playfulness is our higher purpose, it's something that they strive for both in their products and in their personal lives. At the same time, they acknowledge that it is necessary to have as little impact on the environment as possible.

Product Details

Designer: POLSPOTTEN Studio

Product type: Cushion
Material: 
100% polyester upholstery
Color: Ecru
Dimensions: (Ø 60) cm (Click here to see the Ball Cushion in other sizes)
Product care:
* Avoid direct sunlight.
* Avoid sharp items.
* Do not use any abrasive cleaning solutions on stains and spills, test any cleaning agent on a hidden piece of fabric prior to applying it to a stain.
* Use a light-colored cotton cloth moistened with cold water to absorb slight stains.
* Do not scrub or dab at stains as this may damage the fabric weave.
* Seek professional advice for additional cleaning solutions.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 8023180103

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4.7 ★★★★★
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Verified Purchase
Mike Athey
Grantham, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Lowell, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Charlottesville, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Houston, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Boise, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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