Size XS . Vintage 70s North face down vest
SKU: 14080330638

Size XS . Vintage 70s North face down vest

Sale price$64.80 Regular price$72.00
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Description

Size XS . Vintage 70s North face down vest70s The North Face Down Vest Vintage Outdoor Essential A true 1970s piece built with early North Face craftsmanship and heritage. Lightweight warmth with a timeless mountaineering aesthetic. SIZE FITMarked size: XSModel is 177 cm 58 tall and weighs 60 kg 132 lbsWashed and ready to wear MEASUREMENTS (laid flat)A Pit to pit: 53 cm (20. 9")B Back length (neck seam to hem): 61 cm (24. 0")D Shoulder to shoulder: 41 cm (16. 1") Please compare with a similar

70s The North Face Down Vest — Vintage Outdoor Essential

A true 1970s piece built with early North Face craftsmanship and heritage.
Lightweight warmth with a timeless mountaineering aesthetic.


SIZE FIT
Marked size: XS
Model is 177 cm / 5’8” tall and weighs 60 kg / 132 lbs
Washed and ready to wear


MEASUREMENTS (laid flat)
A — Pit to pit: 53 cm (20.9")
B — Back length (neck seam to hem): 61 cm (24.0")
D — Shoulder to shoulder: 41 cm (16.1")

Please compare with a similar garment you own for best fit.


CONDITION
Very good vintage condition
Kindly see all pictures since they are part of the description


DETAILS
– The North Face down vest
– 1970s vintage piece
– Lightweight insulated construction
– Classic outdoor design
– Clean, functional silhouette
– Ideal layering piece


HERITAGE / STYLE NOTE
The North Face established its reputation in the 1970s with high-quality gear designed for extreme environments. Early pieces like this vest are now highly valued for their craftsmanship, durability, and authentic outdoor heritage.


SHIPPING
Fast worldwide shipping with UPS
Tracking number provided
Only one available — no restock


SHIPPING & RETURNS
We offer fast worldwide shipping. Rates are calculated at checkout.
All orders are shipped with tracking for a safe and secure delivery.
Duties, taxes, and customs fees are the responsibility of the buyer.
Shipping insurance is available upon request.
We are not responsible for delays or issues caused by the carrier.


RETURNS
We accept returns within 14 days of delivery.
Items must be returned in original condition.
Return shipping costs are the responsibility of the buyer.

Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 14080330638

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Mike Athey
Dallas, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
New York, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Whiting, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Phoenix, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Chelsea, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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