Audi A3 Sportback - H&R Sportfedern (45-50|45-50)
SKU: 55506777117

Audi A3 Sportback - H&R Sportfedern (45-50|45-50)

Sale price$248.85 Regular price$276.50
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Description

Audi A3 Sportback - H&R Sportfedern (45-50|45-50)Artikelnummer: HR 29260 1 Typ: H&R Sportfedern Fahrzeugkompatibilitt Fahrzeugmodell: Audi A3 Sportback Baujahr: 05. 2003 Karosseriebau: Sportback Hersteller H&R Fahrwerksvariante Sportfedern Tieferlegung Vorderachse ca 45 50mm Tieferlegung Hinterachse ca 45 50mm Material Chrom Silizium Stahl CH Eignungserklrung im Lieferumfang enthalten vereinfacht die Eintragung im Fahrzeugausweis (max. 40 mm Tieferlegung) Hinweise: ohne Quattro, inkl. Audi Magnetic

Artikelnummer: HR-29260-1
Typ: H&R Sportfedern

Fahrzeugkompatibilität

Fahrzeugmodell: Audi A3 Sportback
Baujahr: 05.2003 -
Karosseriebau: Sportback

Hersteller H&R
Fahrwerksvariante Sportfedern
Tieferlegung Vorderachse ca 45-50mm
Tieferlegung Hinterachse ca 45-50mm
Material Chrom-Silizium-Stahl
CH-Eignungserklärung im Lieferumfang enthalten - vereinfacht die Eintragung im Fahrzeugausweis (max. 40 mm Tieferlegung)

Hinweise:

  • ohne Quattro, inkl. Audi Magnetic Ride
  • Das Mass der Tieferlegung reduziert sich um das Mass der werkseitigen Tieferlegung

H&R Sportfedern

Diese H&R Sportfedern sind fahrzeugspezifisch abgestimmt und ermöglichen eine Tieferlegung von ca 45-50mm / ca 45-50mm in Kombination mit dem passenden Fahrwerk.

Die Abstimmung sorgt für eine dynamischere Optik und ein präziseres Fahrverhalten, ohne die Alltagstauglichkeit unnötig einzuschränken.

Highlights auf einen Blick

  • Fahrzeugspezifisch abgestimmter Federnsatz von H&R
  • Sportlichere Optik durch Absenkung des Fahrzeugschwerpunkts
  • Verbesserte Fahrdynamik mit alltagstauglichem Komfort
  • Lineare oder progressive Federkennlinie je nach Fahrzeugauslegung
  • Kombinierbar mit passenden Serien- oder Nachrüstdämpfern
  • Robuste Pulverbeschichtung für zuverlässigen Oberflächenschutz
  • Bewährte Qualität aus dem Hause H&R
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SKU: 55506777117

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4.7 ★★★★★
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Verified Purchase
Mike Athey
Chelsea, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
New York, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Battle Creek, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Omaha, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
I
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Internetaholic
Alexandria, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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